Drag to orbit · Scroll to zoom · Same camera, lighting, material and instancing in every sample.
Comparison runs each style alone at the same full-canvas resolution. Full-detail models throughout the lab; gameplay uses distance LOD. Frame times include browser scheduling. GPU draw timings appear when supported. ¹ Geometry buffers exclude driver overhead. Compressed sizes assume Brotli hosting.
VELOCITY ARMOR / MK IV
Built to move.
Lean armor. Clear allegiances. Every move, articulated.
AEGIS / COBALTEMBER / VERMILION
Use C in battle to see your character. Movement and recoil also animate other players.
AEGIS 0
CAPTURE THE CORE20:00
0 EMBER
LOCAL BOT BATTLE · C++ / WASMTAKE THE ENEMY COREFollow the orange beacon. Return to your own stand.
×
ENEMY CORE ACQUIRED · RETURN HOME
RANGER / ENERGY PACK
130ARMOR
125JET ENERGY
000KM/HON FOOT
01 / 04DISC LAUNCHEREXPLOSIVE · MOMENTUM BOOST
1 DISC2 CHAIN3 GRENADE4 REPAIR
AEGIS GEN 100%EMBER GEN 100%
WASD MOVESHIFT SKISPACE JETLMB FIREV VEHICLEE LOADOUTC VIEWESC MENU
RIDGE RUN / 6 GATES00.00Cross the first gate to start.